A downloadable game for Windows

The Story

At the end of the millennial war, when all the cemeteries were overcrowded with the bodies of the dead warriors, came the one who was called The King. Thanks to his unyielding will, King managed to subdue and unite all the lands. The Kingdom appeared, and the era of the Human began.
The King ruled wisely and fairly, but his time on this land ran out: Death came after him. But the will of the King was so strong that he could deny Death.
He was so proud that he humiliated Death itself. The idea of the overwhelming power and immortality didn't leave his mind. The King realized that power over the living was not enough for him.
The King decided to get the powerful artefact known as the Death Crown. Thus begins the War of the Death Crown.


DEATH CROWN is a dynamic strategy game with local multiplayer, easy controls with retro 1-bit visual style.  Inspired by the Close Castles.
You need to destroy the stronghold of the enemy, before your enemy will destroy yours. Correctly chosen strategy determines the winner of the battle.


  • Easy to play
  • Classic retro art
  • Easy gamepad control

Hint Control:

two gamepads strongly recomended!

Gamepade Keyboard P1 Keyboard P2 Title Cost Description
Y I Num 5 Farm/Pit 20 Press to build Farm/Pit for money.
X J Num 1 Barracks/Crypt 20 Press to build Barracks/Crypt for to recruit army.
B L Num 3 Tower/Obelisk 10 Press to build Tower/Obelisk for defend.
hold A hold K hold Num 2 Road 0 Hold to build Road for to direct the army from Barracks/Crypt to enemies.
Left Stick WASD Arrows cursor control

Install instructions

two gamepads strongly recomended!


Death Crown x64.zip 127 MB
Death Crown x32.zip 103 MB

Development log


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Looks so awesome, please be cool yourself and make a Mac version!


Pretty interesting arcade RTS!


Love the style! Will be keeping an eye on this project.

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Looks very cool. Any plans for a 32-bit version?


of course! in the next version I will make 32 bit version ٩(•̤̀ᵕ•̤́๑)ᵒᵏ



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First Impression Video (German):

Aktuell in der ersten Alpha. Mehr ein Proof of Concept, verspricht aber schon jetzt kurze intensive Taktik-Schlachten gegen Freunde. 

- selbsterklärendes Gameplay
- kurze, spannende Runden (aktuell nur gegen Freunde am gleichen PC)

- nur eine Karte und 3 Gebäudetypen
- kein Online-Multiplayer oder KI-Gegner



Right now in it's first Alpha. More a Proof of Concept than anything else, but already very promising with intense Tactic-Battles against friends.

- gameplay explains itself
- short, intense Rounds (2 players only - same PC)

- only one map and 3 building-types
- no online-multiplayer nor KI-enemies


Wishlist for the Developer:
- more buildings (maybe a Loadout-System with picking 3 buildings for each battle)
- inverted colors mode / "dark mode"
- Tablet/Smartphone Version (I feel like sitting on an iPad Pro, face to face with a friend could be a lot of fun and chaos)

Looking forward for more content! :)

Thank you for a very useful feedback and very informative video! I will soon fix all the shortcomings.

oh a gif just for me? that's much appreciated (I like it quiet a bit ^^)

Looking forward for more! already bookmarked the itch.io-page ;) It looks very promising. Probably coming up with a few more ideas later. (if you plan a tablet-version, I actually have quiet a good idea of how it could work for 2 players) But I want to see more of your ideas first. I honestly was surprised when I played with a friend how intense the game can get, even with just this very simple mechanics! great game-idea! :))

Special gif,  I sometimes send it as a thanks to the cool guys c:
Thanks! Next I plan:

  1. add bot
  2. new elements on the battlefield and other gameplay changed 
  3. make the balance unique for each side
  4. story mode with global map

Stay tuned for more c:


looks cool! I will try it