There's another bug that has severely affected the gameplay exeprience, When I selected a different background color and play the undead campaign, finishing the tutorial level and move on to the map selection screen, the mouse UI is gone, I can't see the skeleton hand mouse at all, so I can't select anything in the map. I can't even press Esc to quit to main menu, I was dead locked in the map selection screen.
I can't fully enjoy the game, it quite unfortunate really, since the different background color looked so cool in the campaigns.
Perhaps it has something to do with the skeleton hand mouse thingy? It failed to appear on map selection screen in other background color.
Thank you for buying our game. Sorry for the unpleasantness. I saw in the logs that you did not pick up the key for some reason—I sent you an additional key to your e-mail.
I have won without fighting all in this level, is this normal? Its supposed to be 5 skulls boss fight featuring the big mouth on the ground thingy right?
All I did is directing the citadel's army to the big mouth, suddenly, the big mouth reacted, moves a bit, then exploded.... My army didn't even summoned from the citadel even once....
This is a serious bug, since the level isn't playable, if the player wins without fighting at all.
Hello! Yes, it does look like a bug, there should be an interesting boss fight. We will try to fix the bug as soon as possible. Thanks for letting us know! Sorry about that.
When I defeated the enemy, the victory screen pops out too quickly, I couldn't enjoy the animation of the enemy base collapsing.
Can you please delay the victory screen for at least 6 seconds, so that players can enjoy the animation of enemy base collapsing? Or even better, give players a option to close the victory screen for a while so that player can analyze the map a little?
Hey! Unfortunately, we don't have the resources to do something like that, and the interest around the game has long since waned I believe. Maybe someday we'll do a special edition, but I wouldn't count on it, alas.
We made a few physical copies before the release especially for one offline event, it looked like this :)
oh that is so f*cking cool. i remember when it came out, i was in the discord of both super rare and premium edition games and heavily advocated for this to be a physical.
Hello! If you have purchased a copy of the game, clicking the "Download" button at the top of the screen will open a pop-up window where you can download two versions of the game + soundtrack and request a steam code there as well. If it's not there, please attach a screenshot, it's very strange, I will then contact someone from site support.
Okay, that's weird, sorry! Just dropped you an email with the Steam key you were missing. Check your inbox (and maybe the spam folder just in case). Happy gaming!
Just bought the game on the Humble Store, and the DRM-free build I downloaded from there is called "Death_Crown_0.11.5_x64_itch_io.zip", which seems to be quite outdated compared to the one available here (v1.1.17).
Could you please update the downloadable build on Humble?
dang, did not see the fine print about the soundtrack... i already own this on ps5, that's literally the only reason i bought it here. is there anywhere else to grab the soundtrack?
Originally just downloaded this game for the art style, but ended up falling in love with the story and gameplay, it looks simple but very quickly becomes a real challenge that requires you to think and react quickly
I could but easy mode feels like cheating, and you don't get the same level of accomplishment when you eventually win since you don't feel like you earned it. Love the game though, and your art style is truly amazing.
In the beginning I thought so, too, so for a long time opposed the idea of Easy Mode. But over time I came to the conclusion that the game is quite hard, not only because of its mechanics, but also because of its visual style, and we also have a pretty random AI, as well as a few hints, which we explain quite superficially (eg, about difficult ways and demolition of their own buildings). Many people play badly in RTS, just because they have never played them. All this has led me to believe that Easy Mode is not shameful and that many people really need it :)
I am playing through the itch.io Windows app and I think it might be downloading the demo instead of the full game. I played 2 matches and then got a "Thank you for playing" screen. I can view the map if I select to continue the campaign but can't seem to select anything. Any idea on how to fix this?
Okay this demo is really good. Im a fans of games like Microcosmum: survival of cells, Auralux, Starlink etc and this one little demo give a big feel of that genre
Pretty neat game! Artwork is absolutely amazing! Unfortuantly, as much as I would love to see more of the game, way to difficult for me to get through. A difficulty slider would be nice as the enemy AI seems like a perfect player, which doesn't feel like it goes well against someone fresh out of the tutorial.
Not sure if the enemy barracks are also towers, I wasn't paying too much attention to my troops heading out, but the enemy was only ever using the barracks, if that's the case it seems pretty unfair as the enemy only then has 2 buildings, one of which has the ability of 2 of mine, and I need all three which clogs my area more than theirs. If that's not the case, the enemy is just too good for me and I don't think I can keep up.
Awesome demo! I really did enjoy it, and not just as a YouTuber, I did find the game-play compelling and fun, I look forward to the full version on steam! Here is my video of the game if you would like to see some of it for yourselves.
Thanks! Awesome and interesting video! Such videos help us make the game better. We watch how people play and try to make the gameplay more interesting.
I had a great time with the demo, and was particularly impressed by the opening cutscene and the overworld map. I've wishlisted on steam and eagerly await the full release, but have a couple questions:
Will there be additional cinematics as you progress through the full game?
Will the interesting landmarks on the map (I adore the cube in the top left) factor into gameplay in any way?
The gameplay is brillant, easy to understand, minimalist yet well rounded, it works perfectly with the fast pace of the game (I mean, I think it is fast-paced for a strategy game imho).
The visuals are gorgeous. It reminds me of the Macintosh Classic of my childhood !
Maybe you should consider a Mac version, there is clearly nostalgia involved here [to be clear, I'm not a Mac user].
Sorry to say but I think that the background music for battles is annoying, it... just loops too much :|
That being said the soundtrack itself is good, very consistent with the visuals, efficients sfx...
I'd love to have an option to change the keys (I'm on a french azerty keyboard and the 'q' 'w' 'e' setting is not very convenient here...).
Thanks for the detailed feedback. We're already working on the Mac version and the addition of new combat music. Special thanks for the feedback about azerty-keyboard, this is a surprise for us. :)
I assure you there are no viruses there. We have connected Unity analyst, which collects impersonal data about your wins / losses in the game. Perhaps your firewall or antivirus responds to this. You can prohibit sending your data at your discretion. ¯ \ _ (ツ) _ / ¯
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There's another bug that has severely affected the gameplay exeprience, When I selected a different background color and play the undead campaign, finishing the tutorial level and move on to the map selection screen, the mouse UI is gone, I can't see the skeleton hand mouse at all, so I can't select anything in the map. I can't even press Esc to quit to main menu, I was dead locked in the map selection screen.
I can't fully enjoy the game, it quite unfortunate really, since the different background color looked so cool in the campaigns.
Perhaps it has something to do with the skeleton hand mouse thingy? It failed to appear on map selection screen in other background color.
I'm not get my steam key
Hi!
Thank you for buying our game. Sorry for the unpleasantness. I saw in the logs that you did not pick up the key for some reason—I sent you an additional key to your e-mail.
I have won without fighting all in this level, is this normal? Its supposed to be 5 skulls boss fight featuring the big mouth on the ground thingy right?
All I did is directing the citadel's army to the big mouth, suddenly, the big mouth reacted, moves a bit, then exploded.... My army didn't even summoned from the citadel even once....
This is a serious bug, since the level isn't playable, if the player wins without fighting at all.
Hello!
Yes, it does look like a bug, there should be an interesting boss fight. We will try to fix the bug as soon as possible.
Thanks for letting us know! Sorry about that.
When I defeated the enemy, the victory screen pops out too quickly, I couldn't enjoy the animation of the enemy base collapsing.
Can you please delay the victory screen for at least 6 seconds, so that players can enjoy the animation of enemy base collapsing? Or even better, give players a option to close the victory screen for a while so that player can analyze the map a little?
hey i know this is a long shot but any plans on a physical version of this?
Hey! Unfortunately, we don't have the resources to do something like that, and the interest around the game has long since waned I believe. Maybe someday we'll do a special edition, but I wouldn't count on it, alas.
We made a few physical copies before the release especially for one offline event, it looked like this :)
oh that is so f*cking cool. i remember when it came out, i was in the discord of both super rare and premium edition games and heavily advocated for this to be a physical.
Hi!
I just purchased the itch.io version of the game and it says it comes with a Steam key but I can't find it anywhere.
I tried to follow this guide but onmy downloads page there are only the x86 and x64 versions of the game. Where should I get the key?
Thanks!
Hello!
If you have purchased a copy of the game, clicking the "Download" button at the top of the screen will open a pop-up window where you can download two versions of the game + soundtrack and request a steam code there as well.
If it's not there, please attach a screenshot, it's very strange, I will then contact someone from site support.
Thanks for the quick answer!
Yeah, I can access that page but...
[Removed screenshot]
Okay, that's weird, sorry! Just dropped you an email with the Steam key you were missing. Check your inbox (and maybe the spam folder just in case). Happy gaming!
wow, nice graphics
Doesn't look like my kinda game, but I had to drop in and say the visuals look absolutely stunning.
Imagine the cursor hands slapping each other away on local multiplayer :D
Just bought the game on the Humble Store, and the DRM-free build I downloaded from there is called "Death_Crown_0.11.5_x64_itch_io.zip", which seems to be quite outdated compared to the one available here (v1.1.17).
Could you please update the downloadable build on Humble?
Thanks!
Oh yes, thank you, we will update! Sorry!
No problem. Just downloaded the new build, thanks!
If I buy it here, will I get the dlc too?
No, sorry, the DLC is sold separately, on itch.io you can buy it as a standalone game.
https://co5monaut.itch.io/death-crown-demonic-menace
dang, did not see the fine print about the soundtrack... i already own this on ps5, that's literally the only reason i bought it here. is there anywhere else to grab the soundtrack?
you can pay a little extra on itch.io, you can also buy on Steam or listen on youtube :)
I don't normally play RTS games but this was great
Is it just me or the "practice mode" is the hardest thing?
Any chance it's possible to go into nightmode and swap the white/black?
Yes, you can change the color scheme in the settings menu.
Awesome, gonna give it a look.
Originally just downloaded this game for the art style, but ended up falling in love with the story and gameplay, it looks simple but very quickly becomes a real challenge that requires you to think and react quickly
This is great, thank you! I hope you can still win the cube! In any case you can turn on the easy mode that we added recently.
I could but easy mode feels like cheating, and you don't get the same level of accomplishment when you eventually win since you don't feel like you earned it. Love the game though, and your art style is truly amazing.
In the beginning I thought so, too, so for a long time opposed the idea of Easy Mode. But over time I came to the conclusion that the game is quite hard, not only because of its mechanics, but also because of its visual style, and we also have a pretty random AI, as well as a few hints, which we explain quite superficially (eg, about difficult ways and demolition of their own buildings). Many people play badly in RTS, just because they have never played them. All this has led me to believe that Easy Mode is not shameful and that many people really need it :)
That's fair enough.
well Said
Wonderful game very simplistic and i love it https://youtu.be/Wt_3puSyY7Q
Oh, it's cool, great video!! Thank you!
No problem at all very good work on the game
A beautiful, dark, minimalist RTS. Easy to pick up. Impossible to put down. Simply electrifying.
Молодцы братишки! Так держать!
Great!
Wow this game is crazy good. I would love to see more games with this tone and style.
I would buy another game made by this developer, even if it didn't share the tone and style.
Gameplay :)
Any other systems in the future? :-) Would love to play tis (and pay for i t 15$ ?) on my Switch.
We will try so that you have such an opportunity :)
i bought the game but the download buttons are grayed and marked as "preorder" (except for the soundtrack), isn't the game released ?
Sorry, my bad! Now everything should work fine
Thanks, it works and i tried the game on steam yesterday, it's really fun to play and i really love the pixel art+artistic direction !
I am playing through the itch.io Windows app and I think it might be downloading the demo instead of the full game. I played 2 matches and then got a "Thank you for playing" screen. I can view the map if I select to continue the campaign but can't seem to select anything. Any idea on how to fix this?
My downloadable version on the storefront is the full game. So I just think the itch.io desktop app needs to be updated
+1 I'm having the same issue!
Hello! Maybe this is my mistake. I tried to fix it. Please check again :)
What does the Mighty Dragon in the itch.io ONLY version do other than accompany the player?
nothing ¯\_(ツ)_/¯
We just wanted to please the itch.io players a little bit, because we really love this platform (●♡∀♡)
Sorry to hear that! Try downloading from your library or using the itch.io application. If it doesn’t work out, you can always use the Steam Key.
Hi Cosmonaut!
Great game, beautiful aesthetic! Bravo :)
I got a question.
***ATENTION***
***SPOLIER***
***ATENTION***
***SPOLIER***
In the campaign, at the last mission, you just click on the flag and cut to the animation? There is no fight?
Thanks.
PS: would be really cool to be able to play the AI on randomly generated maps. A tought for the future.
All the best,
Thank you!
The answer to your question is yes!
PS: we will have an update with 30 new maps soon
Sounds good!
All the best
Okay this demo is really good. Im a fans of games like Microcosmum: survival of cells, Auralux, Starlink etc and this one little demo give a big feel of that genre
https://www.youtube.com/watch?v=sd-nFVdwTNQ
Pretty neat game! Artwork is absolutely amazing! Unfortuantly, as much as I would love to see more of the game, way to difficult for me to get through. A difficulty slider would be nice as the enemy AI seems like a perfect player, which doesn't feel like it goes well against someone fresh out of the tutorial.
Not sure if the enemy barracks are also towers, I wasn't paying too much attention to my troops heading out, but the enemy was only ever using the barracks, if that's the case it seems pretty unfair as the enemy only then has 2 buildings, one of which has the ability of 2 of mine, and I need all three which clogs my area more than theirs. If that's not the case, the enemy is just too good for me and I don't think I can keep up.
Made a video, hope you enjoy!
Awesome demo! I really did enjoy it, and not just as a YouTuber, I did find the game-play compelling and fun, I look forward to the full version on steam! Here is my video of the game if you would like to see some of it for yourselves.
Thanks! Awesome and interesting video! Such videos help us make the game better. We watch how people play and try to make the gameplay more interesting.
I had a great time with the demo, and was particularly impressed by the opening cutscene and the overworld map. I've wishlisted on steam and eagerly await the full release, but have a couple questions:
Will there be additional cinematics as you progress through the full game?
Will the interesting landmarks on the map (I adore the cube in the top left) factor into gameplay in any way?
Thanks!
Thank you!
Yes! These interesting landmark are bosses. Each boss will have their own battle mechanics and a small cutscene :)
That's great to hear! I am even more excited for the game now.
Cool demo! Loved the artwork and gameplay. It was fun!
Игра хороша, надеюсь что будет больше вариантов прохождения уровней, больше войск, здание и мб какая магия будет :)
Мне понравилась, буду ждать релиз ;)
Just played the demo.
This is great. Congratulations !
The gameplay is brillant, easy to understand, minimalist yet well rounded, it works perfectly with the fast pace of the game (I mean, I think it is fast-paced for a strategy game imho).
The visuals are gorgeous. It reminds me of the Macintosh Classic of my childhood !
Maybe you should consider a Mac version, there is clearly nostalgia involved here [to be clear, I'm not a Mac user].
Sorry to say but I think that the background music for battles is annoying, it... just loops too much :|
That being said the soundtrack itself is good, very consistent with the visuals, efficients sfx...
I'd love to have an option to change the keys (I'm on a french azerty keyboard and the 'q' 'w' 'e' setting is not very convenient here...).
Thanks for the detailed feedback. We're already working on the Mac version and the addition of new combat music.
Special thanks for the feedback about azerty-keyboard, this is a surprise for us. :)
still on the bench?
my antivirus keeps saying its a virus
I assure you there are no viruses there. We have connected Unity analyst, which collects impersonal data about your wins / losses in the game. Perhaps your firewall or antivirus responds to this. You can prohibit sending your data at your discretion. ¯ \ _ (ツ) _ / ¯
I was thinking it would be more slow-paced but it just throws you in the deep end. That king needs to be punished fast. :)
It's very cool, dude! Thanks! (๑˃̵ᴗ˂̵)و