Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 5 to 15 of 55 · Next page · Last page

I didn't get a steam key with purchase.  I'm wondering if what's causing this is on sale buys.  I'm not sure if that's a helpful thought or not?

I'm sorry, I don't know why this happens :(

I e-mailed the key to you.

There's another bug that has severely affected the gameplay exeprience, When I selected a different background color and play the undead campaign, finishing the tutorial level and move on to the map selection screen, the mouse UI is gone, I can't see the skeleton hand mouse at all, so I can't select anything in the map. I can't even press Esc to quit to main menu, I was dead locked in the map selection screen.

I can't fully enjoy the game, it quite unfortunate really, since the different background color looked so cool in the campaigns.

Perhaps it has something to do with the skeleton hand mouse thingy? It failed to appear on map selection screen in other background color.


I'm not get my steam key

Hi!

Thank you for buying our game. Sorry for the unpleasantness. I saw in the logs that you did not pick up the key for some reason—I sent you an additional key to your e-mail.

(1 edit)

I have won without fighting all in this level, is this normal? Its supposed to be 5 skulls boss fight featuring the big mouth on the ground thingy right?

All I did is directing the citadel's army to the big mouth, suddenly, the big mouth reacted, moves a bit, then exploded.... My army didn't even summoned from the citadel even once....

This is a serious bug, since the level isn't playable, if the player wins without fighting at all.

Hello!
Yes, it does look like a bug, there should be an interesting boss fight. We will try to fix the bug as soon as possible.
Thanks for letting us know! Sorry about that.

When I defeated the enemy, the victory screen pops out too quickly, I couldn't enjoy the animation of the enemy base collapsing.

Can you please delay the victory screen for at least 6 seconds, so that players can enjoy the animation of enemy base collapsing? Or even better, give players a option to close the victory screen for a while so that player can analyze the map a little?


hey i know this is a long shot but any plans on a physical version of this?

Hey! Unfortunately, we don't have the resources to do something like that, and the interest around the game has long since waned I believe. Maybe someday we'll do a special edition, but I wouldn't count on it, alas. 

We made a few physical copies before the release especially for one offline event, it looked like this :)

(+1)

oh that is so f*cking cool. i remember when it came out, i was in the discord of both super rare and premium edition games and heavily advocated for this to be a physical.

Hi!

I just purchased the itch.io version of the game and it says it comes with a Steam key but I can't find it anywhere.

I tried to follow this guide but onmy downloads page there are only the x86 and x64 versions of the game. Where should I get the key?

Thanks!

(1 edit)

Hello!
If you have purchased a copy of the game, clicking the "Download" button at the top of the screen will open a pop-up window where you can download two versions of the game + soundtrack and request a steam code there as well.
If it's not there, please attach a screenshot, it's very strange, I will then contact someone from site support.

(1 edit)

Thanks for the quick answer!

Yeah, I can access that page but...

[Removed screenshot]

Okay, that's weird, sorry! Just dropped you an email with the Steam key you were missing. Check your inbox (and maybe the spam folder just in case). Happy gaming!

(+2)

wow, nice graphics

(+2)

Doesn't look like my kinda game, but I had to drop in and say the visuals look absolutely stunning.

(+2)

Imagine the cursor hands slapping each other away on local multiplayer :D

Viewing most recent comments 5 to 15 of 55 · Next page · Last page